gRPC vs. RPC: Comparing Protocol Buffers, JSON, Avro, and Thrift
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If it hasn’t come up for you before, RPC (Remote Procedure Call) and its advanced version, gRPC (g is for Google), facilitates communication between applications across different devices, mirroring local function calls. What they differ in is performance and scalability.
Let's explore the distinctions between the two together. We are going to examine gRPC's use of Protocol Buffers for serialization and compare it with other formats like JSON, Avro, and Thrift, to show how and if gRPC can benefit your project.
RPC is a communication protocol that allows one program to execute a procedure on a different machine as if it were local. This approach abstracts the complexity of network communication, basically reducing the experience to a simple function call between processes running on different systems. As the complexity and application performance requirements grow, shortcomings of traditional RPC become more apparent.
What gRPC does is extend RPC by modernizing it for distributed and cloud-native systems. Developed by Google, gRPC uses HTTP/2, supports bi-directional streaming, and optimizes performance through Protocol Buffers, a highly efficient binary serialization format. Another strong page is the fact that gRPC lets clients and servers communicate across many programming languages and platforms. The result is more efficient calls in extensive operations while also being a bit costlier.
RPC operates by defining a service contract (or API) that specifies the procedures that are executable remotely. Here's how it functions:
Limitations of a traditional RPC:
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gRPC packs several improvements:
Generally, using RPC is the most standard way of getting data from a remote system, but you can use gRPC to stream data. Because of the reasons mentioned above, it is faster and lighter than the traditional JSON serialization format.
It can technically help to use gRPC for pulling in data, but it’s not widely adopted yet, so you don’t find it on many chains. Tatum, for example, provides it on demand.
The format chosen directly affects bandwidth consumption, latency, and ease of integration.
All the messages are encoded in a much smaller binary format. This leads to faster serialization/deserialization compared to JSON or XML. This compactness translates into faster network transmission, especially in high-performance systems.
Protobuf uses a predefined schema to serialize and deserialize data. Both the sender and receiver know the structure of the message, which reduces misinterpretations and enables more efficient data handling.
It reigns when it is about performance-critical systems like gRPC-based microservices, high-frequency trading platforms, and systems where low-latency communication is key.
JSON is human-readable, which makes it easy to debug. As said a few sentences ago, JSON can struggle because of the verbosity, resulting in larger message sizes and increased latency. Nevertheless, the verbosity of text-based formats results in larger message sizes and increased network latency. While easy to use, JSON's serialization and deserialization process is slower and can generate overhead bottlenecks.
JSON is suited for web APIs, where readability and simplicity are more important than performance.
Avro is ideal for distributed data systems where schemas can change occasionally. It is designed for big data applications, particularly within the Apache Hadoop ecosystem. It embeds the schema alongside the data so that systems can quickly handle evolving structures.
Avro, like Protobuf, is a binary serialization format, ensuring that data is compact and efficiently serialized/deserialized.
Avro is widely used in big data processing pipelines, particularly in systems that need to handle large amounts of structured data, such as Kafka and Hadoop.
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Thrift, developed by Facebook, supports multiple serialization formats (including binary and JSON), making it a flexible tool for distributed systems where numerous programming languages are at play.
Thrift includes an RPC framework, meaning that, like gRPC, it provides both data serialization and a means of communication between services.
Thrift is often used in cross-language service architectures where communication efficiency and flexibility are both needed, such as highly scalable web services.
Protobuf’s binary format and HTTP/2’s multiplexing capabilities enable gRPC to outperform traditional RPC implementations, especially in large-scale microservice communication scenarios. For example, Google has seen up to 10x performance improvements in certain internal microservices using gRPC over REST APIs that rely on JSON. While effective, the price and time needed to implement them means that gRPCs are not for everyone.
While JSON and XML are simple and easy to implement, their verbosity results in larger payloads, higher bandwidth consumption, and longer processing times. In large distributed systems, this can quickly become a performance bottleneck. Nevertheless, traditional RPCs are more suited to small-scale systems.
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The multiplexing and header compression in HTTP/2 reduces latency, especially in scenarios involving frequent and concurrent API calls. The improved flow control mechanisms of HTTP/2 are also worth noting, allowing more efficient communication.
In HTTP/1.1, each request-response cycle is independent, which means new connections or HTTP headers are necessary for every request. This overhead introduces latency in larger systems.
gRPC allows clients and servers to send multiple real-time requests and responses over the same connection. This is best suited for applications like IoT, gaming, and real-time financial systems requiring low-latency data streaming.
Traditional RPC typically uses a request-response model that blocks the client while waiting for the server's response.
You might be asking, what is all this tech for. Let us answer that.
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